
For example, lucky characters are more likely to resist evil magic, avoid traps, and hide in the shadows. LUCK ( LK): Luck is an ambiguous attribute, as it has a number of unseen effects on gameplay. The class gets a skill that lets it detect oddities before you step on them, and has a good chance to remain hidden after killing something with its sneak attack crit ability. Notably Silversword on iOS makes the Rogue pretty strong. Having read Eds intriguing interview with Interplay President, Brian Fargo (ish 56) and having not enjoyed the Bards Tale trilogy, it was with mixed. Warriors, Paladins, Hunters, Bards - 1-16 hp I've tried a few Bard's-Tale-alike games, and some of them have added some pretty nice features.Monks, Sorcerers, Rogues, Wizards - 1-8 hp.A warrior with 18 constitution would get a max 1-16+4 = 5-20 hitpoints each level up. This is reflected in bonus "hit points," the character's life span.Ĭonstitution over 14 gives +1 hitpoints per stat per level up, so 18 constitution can give +4 hitpoints. It takes more damage to kill a character with a high constitution score. 18 dexterity gives -4 AC bonus.Ĭonstitution ( CN): Measures healthiness. A high score makes your characters harder to hit and helps them strike the first blow in combat.ĭexterity gives bonus AC -1 point per stat over 14. Intelligence then constitution are max priorities.ĭexterity ( DX): Measures agility & nimbleness. Bards have the Arcane power source, the primary role of Leader and the secondary role of Controller, with most of its powers related to invigorating allies and hindering enemies through magical song (although the player is encouraged to describe these powers in whatever way they please). So mages with an intelligence of 17 will receive 5-7 spell points per level up. Strength - The stronger the Bard is, the more damage he can inflict with melee weapons.

The bards tale dragon stats plus#
Base spell points per level is 1-4 plus +1 per intelligence over 14. The following are the stats and their descriptions. A high intelligence will enable your Magic Users to get bonus spell points. Intelligence ( IQ): Intelligence is mental power. Gives damage bonus on hit only with a 17 or 18 ability score. Make sure your fighting characters are strong.

Strength ( ST): Strength is physical power and chiefly affects the amount of damage a character can do to an opponent in hand-to-hand combat. For example, a low constitution will not give you low hps. There are no negative penalties for low stats. When you create a character each attribute is assigned a value from 1 to 18, with the higher number reflecting higher capability. Each character has five basic attributes which defines physical and mental prowess.
